Manager with proven leadership and project management skills. Passionate artist with vision for creative problem solving. Visual storyteller experienced in traditional and digital media.
PROFESSIONAL EXPERIENCE
Spin Master Studios, Los Angeles, CA Director of Creative Services (February 2011 - present)
Develop user experience concepts of websites with producers and marketing brand managers
Develop visual characteristics of each concept and define them using visual style guides
Breakdown finalized concepts into individual tasks and assign them to art team and web development members
Ensure timely production of websites and art assets
Coordinate production with department heads as projects are developed
Conduct weekly meetings with art team and web developers to facilitate workflow
Manage career development of art and design teams
Conceptualize interactive components of toy products
Coordinated production with department heads as project was developed
Created 2d art assets
Spark Unlimited Inc., Sherman Oaks, CA Senior Environment Artist (September 2006 - February 2008)
Managed art production of all multiplayer levels
Coordinated production of art assets with lead artist
Reviewed art assets ensuring junior artists maintain technical specifications
Supervised level streaming
Set dressed and lit game levels
Modeled and textured 3d art assets
Conceptualized and designed intellectual properties
Credits: Turning Point: Fall of Liberty (Codemasters) – Xbox 360/PS3/PC, Unannounced First Person Shooter - Xbox 360/PS3/PC
Climax Group, Los Angeles, CA Lead Artist (July 2005 - September 2006)
Oversaw scheduling and timely production of all art assets
Developed and documented art pipelines
Coordinated production with department heads as projects were developed
Supervised external production of outsourced assets
Maintained visual quality of all art assets
Created resource library consisting of textures and instructional videos
Developed and conducted training programs for art team
Modeled and textured 3d art assets
Conceptualized and designed intellectual properties
Credits: Silent Hill:Origins (Konami) – PSP, Steel Horizon (Konami) – PSP, Unannounced Third Person Horror – PS3/Xbox 360
Novalogic Inc., Calabasas, CA Senior Artist (July 2003 - June 2005)
Coordinated production of art assets with art director
Modeled and textured 3d art assets
Reviewed outsourced art assets
Credits: Joint Operations: Typhoon Rising – PC, Joint Operations: Escalation – PC, Black HawkDown: Team Sabre – PC, Delta Force Extreme – PC, Black Hawk Down - PS2
Studio Mythos, Torrance, CA Art Director (November 2000 – June 2003)
Oversaw scheduling and timely production of all art projects
Coordinated with outside producers and department heads as projects were developed
Maintained visual quality of all art assets
Developed and conducted training programs for art team
Conceptualized and designed intellectual properties
Modeled and textured 3d art assets
Credits:Command and Conquer: Generals (EA) – PC,Dogz (Ubisoft), Star Wars: Clone Wars (Lucas Arts) – GC/PS2,Medal of Honor: Frontline (EA) - PS2
Freelance Comic Book Penciler, Los Angeles, CA
July 1994 - November 2000
Designed and illustrated comic books
Conceptualized and designed intellectual properties
Credits:Tomb Raider (Image: Top Cow Productions), The Darkness (Image: Top Cow Productions), JLA (DC), Kid Flash (DC), X-Man (Marvel), Venom: Finale (Marvel)
Skills
Strong foundation in traditional rendering, digital rendering, digital 3d modeling, conceptual developing, storyboarding, creative problem solving, team leadership and management in waterfall and agile project development
Maya, 3ds Max, ZBrush, Mudbox, Photoshop, Painter, Illustrator, UDK, Visual Sourcesafe, Perforce, Microsoft Office Suite, Windows OS, Mac OS
EDUCATION
Mountain Goat Software, La Jolla, CA
Certified ScrumMaster Training
November 2010
Platt College, Newport Beach, CA
Diploma, Graphic Design
Graduated June 1995